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(Java Minecraft 1.14.2) How to make a charged creeper do more damage without increasing explosion radius or summoning multiple? To not destroy bedrock, place this on top of something other than a bedrock block. Has 90% of ice around Antarctica disappeared in less than a decade? They all just explode stuff, plain and simple. A place where magic is studied and practiced? And general info on the NBT format (including minimum/maximum values) here. Is there a way to change what occurs when a specific block is broken? Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States"? If you thought it wasnt possible to make a bigger explosion, you were wrong. Primed TNT is not teleported when entering a nether portal; instead, it passes through portal blocks.[Java Edition only] Primed TNT teleports as expected when entering an end portal, maintaining its direction and speed. Follow Up: struct sockaddr storage initialization by network format-string. The explosion from the Hydrogen Bomb reasonably big. TNT explosions now emit shockwave particles. A limit involving the quotient of two sums. For example, there is a Dynamite x1000, a snow dynamite, a sponge dynamite, a soul sand dynamite some other things. TNT has entity data associated with them that contain various properties of the entity. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Preventing mobs from taking damage from explosions, how to make setblock a command block with a command that is executed at a certain player. How to show that an expression of a finite type must be one of the finitely many possible values? To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. The Super TNT Mod has 56 different TNTs. The Super TNT Mod for Minecraft 1.12.2 Adds 56 new TNTs to Minecraft One of the TNTs is 100000x bigger than regular TNT and makes a 10000x10000 crater! I guess since they figured that they couldnt get the craters to work well they would try something else. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. This is The End TNT. Its 256 times more powerful than regular TNT. This creation is already 1,5months old (seen from the date of creation of this post)! Up until now, if you have experienced considerable lag, you just dont have a very good computer. It packs a serious punch. A cube around the explosion epicenter is made and divided into a 16x16x16 grid. These improvements include: The Too Much TNT Mod has been dead since Minecraft 1.8. But it gets worse. Currently (14w11b), TNT cannot have its blast radius changed, only its "Fuse". TNT's top texture is now rotated randomly, as part of the addition of arrays to. Explosion force of TNT is no longer directionally biased. Cookie Notice Use -Xmx3G minimum to not run out of memory but -Xmx8G is recommended for reliable stability. When brushing suspicious sand in desert pyramids, they have a 17 chance to drop TNT.[upcoming: JE 1.20& BE 1.20.0]. To play this mod, you need to be using Minecraft 1.12.2. It only takes a minute to sign up. The explosions look bad and the special TNTs are really lame and dont work well. Example: /explode ~ ~10 ~ {Size:10} The size one is the size of a nromal tnt explosion and the size ten is ten times as strong as one tnt explosion. Priming the TNT causes the sand or gravel to fall one block, engulfing the TNT. The Black Hole TNT takes a long time if you dont have a good computer. TNT can be naturally found (with structure generation turned on) in, TNT no longer drops as an item when broken in. more-tnt-with-one-command-special-bombs-in-vanilla-minecraft. ","color":"red"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" 2. 3. Without making it square, it would take nearly 32GB of ram to explode. This article is about the regular TNT block. spawn eggs and spawners. TNT's fuse time is now 4 seconds, raised from 2 seconds. Always active, repeating command: Do NOT forget to use this command as a chain always active conditional: kill @e [type=arrow,nbt= {inGround1b}] If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. Better yet, its finally available for Minecraft 1.12.2! For the consumable in. No prior knowledge of Minecraft: Story Mode is required! This TNT was previously named This is so big it will crash your computer in the old version of the mod. The consent submitted will only be used for data processing originating from this website. This is a big huge explosion and all but its childs play compared to the TNTs more powerful than this. 1. 1000 TNT. Essentially, Id like to be able to press a button on a command block that will summon tnt or spawn a mob at his location. Everything has a crafting recipe this time! Below, we will go over each section in detail: Let us first go over the TNTs in the Xplosives mod. Its lackluster features and shortcomings were what caused the Super TNT mod to be created. From left to right, we have Tier 8 TNT, Tier 128 TNT, Tier 2 TNT, Tier 64 TNT and then NUKE!. 1 Answer Sorted by: 3 Put this in your command block: execute <player> ~ ~ ~ summon <entity> Whatever the player's name is, put that on <player>, and summon any <entity> given in the command. The Black Hole TNT makes such a ridiculously big explosion that it makes anything before this look like childs play. Motion can be used to I'm using the /summon command to summon primed tnt and I want to increase its power. Fun TNT mod probably has the worst, most incredibly lame biggest TNT I have ever seen in any TNT mod. Primed TNT cannot be pushed by players or other mobs, but it moves when in flowing water or lava. ERROR: CREATE MATERIALIZED VIEW WITH DATA cannot be executed from a function. Standing behind blocks during an explosion dramatically reduces knockback and damage from the explosion. I wanted to execute the "summon exploding creeper" command at the moment when a block of tnt is ignited, but Im not sure what select a 'primed tnt' would be, or how I would link the 2 commands together. TNT does not damage the player on peaceful difficulty, however, it does break blocks and damage entities. Is it possible to create a concave light? There are things like snow dynamite, sand dynamite, ice dynamite, sponge dynamite and soul sand dynamite. get very powerful tnt with just one command heres the command: Space Laser Cannon in one command! This is my code: As the previous post mentioned, it's possible to adjust this with fireballs. Sponge Dynamite spawns a glob of sponge. The biggest TNT in the Xplosives mod is the Hydrogen Bomb. Below is my attempt, but note that the <nbt= {onGround:1b}> is not an existing select. Why are trials on "Law & Order" in the New York Supreme Court? What is a word for the arcane equivalent of a monastery? Time until tnt explodes, the default 0 will explode instantly. Explosions caused by TNT no longer produce smoke particles. Because the TNT is no longer immersed in water, it can destroy the surrounding blocks. Surround the TNT cannon. and I want it to be a synchronized explosion. It makes an utterly enormous crater. To comply with the Childrens Online Privacy Protection Act (COPPA), IP editing on this wiki has been permanently disabled. :D'}}"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~-4 ~3 ~-1 ~4 ~15 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-3 ~2 ~-2 ~5 ~16 stained_glass 0 hollow},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-3 ~2 ~-2 ~-3 ~16 bedrock},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-2 ~2 ~-2 ~40 ~16 air},Time:1,Riding:{id:FallingSand,Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/gamerule commandBlockOutput false},Time:1}}}}}}}}}}}}}}}}. Black and white smoke particles are removed. It features many, many, many improvements and extra stuff from the older version. How can I use Command Blocks to keep players from placing blocks on a vanilla server? This mod actually makes an attempt to have a more diverse range of different TNTs, ranging from explosive to special effects and things like that. This is the first TNT that just takes a minute to explode. There are no TNTs that do anything rad or special like with the other 3 TNT mods being reviewed here. TNT's maximum fuse time has been increased from 127. 7. Why are Suriname, Belize, and Guinea-Bissau classified as "Small Island Developing States". There is a snowball TNT. Although flint and steel cannot light fires in Adventure Mode, it can still ignite TNT. Note that the No TNT and the Anti-Dimensional Singularity TNT need at least 8GB (recommended 32GB for the No TNT) to not crash and it will take a long time to explode. Below is the aftermath: As you can see, this is a really big crater. Watch the video above for the result! . Back in the days of Minecraft 1.6 and 1.7, Super TNT and Too Much TNT were in steady competition to be better than one another. BOOM BOOM BOOM! We and our partners use cookies to Store and/or access information on a device. Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/. Summon primed TNT into the world via command, setting the Fuse sets the time until it explosed. How do I connect these two faces together? They all just spawn globs of whatever is in their title. If there is any bug please comment down below. The Super TNT mod is the obviously the best TNT mod for Minecraft. With a square crater, it takes no more system resources than the End TNT or Doom TNT. The Super TNT Mod has all the features of Too Much TNT and more! This datapack added 10 tnt and 1 Super TNT in minecraft. Tier 8 is 8 times more powerful than regular TNT, Tier 2 is 2 times more powerful than regular TNT and so on. If it's too big, change 127 to a lower number. 9minecraft is a website about Minecraft where you can easily download free resources like: minecraft mods, minecraft maps, resource packs, data packs, and much more. In fact, almost all of the Even More Explosive mods special explosions do exactly the same thing. Forge also has to be installed. https://www.youtube.com/watch?v=hL0xkFLkk4A, http://www.ijaminecraft.com/cmd/special_bombs/, Minecraft: Instant Castle Generator function for version 1.15-1.12, Working Planet Generator for version 1.15-1.13. It takes 19.75 blocks to fall for it to reduce the timer for one second. you can do /effect @e[type=creeper] invisibility 2555 255 then /execute @e[type=tnt]~ ~ ~ summon Creeper ~ ~1 ~ {ExplosionRadius:127} in 2 command blocks. The best answers are voted up and rise to the top, Not the answer you're looking for? Teleport yourself (or specified player) to the coordinates entered. Primed TNT's texture blinks, alternating every 0.5 seconds between the TNT block's texture, and a copy of it that has been brightened to near-white. For this application to run Javascript needs to be installed and enabled. It is also 100% impossible to make a blast-resistant wall with any amount of Obsidian. Its just a bigger version of the nuke explosion. Using flint and steel to ignite it sets it off at once, but fire must burn it for many seconds before triggering. Here is a quick tutorial on how to use the /fill command in Minecraft on the PC. The explosion is really really big. This site works best with JavaScript enabled. It's a very weak golem and, Engineers Tools Mod 1.16.5, 1.15.2 (Manual Handheld Tools), Engineer's Tools Mod 1.16.5, 1.15.2 adds manual handheld tools for the Engineer. This mod is inspired by the TooMuchTNT Mod (download here ), which has not been getting an update after the version 1.8. it just gives you loot. Sure! Maybe even antimatter. (Determinant) In "The Last Place You Look", Soren gives Jesse the Super TNT to craft the Formidi-Bomb. vegan) just to try it, does this inconvenience the caterers and staff? Doom TNT: The Gold Plated Plutonium Alloy Coated Eight Volume Nuclear Donkey Edition, NO (this one is so big it will crash real life), One to rule them all the TNT to end all TNTs. TNT can now be naturally found (with structure generation turned on) in, TNT can no longer be directly primed by the, being shot by a flaming or explosive projectile, being hit by an arrow that has traveled through, being hit by a ghast, blaze fireball or a fire charge fired from a, being lit by a flint and steel used by a dispenser, The use of sand in the crafting recipe references. Make a pillar. How do I summon a horse with specific attributes in Bedrock Edition? ID of block's direct item form, which is used in savegame files and addons. In Java Edition primed TNT summoned by a command explodes immediately because the fuse time defaults to zero if not specified. Thankfully, some versions of Minecraft will give you a few suggestions as you begin typing in the command console, but we've pulled together some of the best cheat codes for your perusing:. How can we prove that the supernatural or paranormal doesn't exist? So to wrap it up, Even More Explosives was certainly an attempt at making a TNT mod. Please see this post on the community portal for more information. There are 51 different explosions in that mod. Don't use this command to participate in a competition. In order to prevent your game from crashing, you should probably use at least -Xmx3G for your launch arguments but I recommend -Xmx8G if you have the ram for it. For redstone to activate TNT, it must either lead directly to the TNT, or power an adjacent block. If you find any bugs, please report them on the official Minecraft Issue Tracker. It is serious business. The most powerful explosion in the Even More Explosives mod is the Dynamite x1000. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. * * At least 32GB of ram is recommended to be dedicated to java to run it and it lags for a long time. It has many TNTs with a vast range of different functions from causing major destruction to flooding the world with diamonds to offending North Korea so badly that it starts a war. Is there a proper earth ground point in this switch box? Are there tables of wastage rates for different fruit and veg? //www.planetminecraft.com/css/fonts.css?v=iAIAFChsfiOXhFo1Q2xw8K3yBUtVao3WmHpU39GNnyc7p4lg,//www.planetminecraft.com/css/style.css?v=9bG9nxu13XqFSwYIONNW32Ab4VnoQGbz2JnFWdqd6ea-cgJk,//www.planetminecraft.com/css/editor.css?v=Vw_RsM16t6FGQvwRLqgFJ9ATpErMum28CBBCOmEuGfy7PP5j. Here is a quick tutorial on how to use the /fill command in Minecraft on the PC. Thats all it does. The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. ',color:black,clickEvent:{action:run_command,value:'/scoreboard players set @p ffff 4'}}"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/setblock ~ ~-2 ~1 minecraft:wall_sign 2 destroy {Text1:"{text:'[Get Items]',color:dark_green,bold:true}",Text2:"{text:'Right-click this',color:black}",Text3:"{text:'sign to get',color:black}",Text4:"{text:'your items! Why does Mister Mxyzptlk need to have a weakness in the comics? I know how to spawn a mob or tnt, but I dont know how to locate him. The best answers are voted up and rise to the top, Not the answer you're looking for? The major issue with this is that they are all really low quality were probably products of very little effort. Crafting Formidi-bomb is crafted with 8 gunpowder and a super TNT. ","color":"red"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":"","extra":[{"text":" https://www.youtube.com/user/IJAMinecraft","color":"gold","clickEvent":{"action":"open_url","value":"https://www.youtube.com/user/IJAMinecraft"}}]}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" 'Special Bombs'","bold":"true","color":"gold","extra":[{"text":" Command by IJAMinecraft","color":"white","bold":"false"}]}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" ","color":"red"}},Time:1}}}}}}}}} },Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~-8 ~14 ~-1 ~ ~14 redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/setblock ~ ~-4 ~1 minecraft:wall_sign 2 destroy {Text1:"{text:'[Destroy]',color:red,bold:true}",Text2:"{text:'Right-click this',color:black}",Text3:"{text:'sign to destroy',color:black}",Text4:"{text:'the machine! I think you'll have a lot of fun with this if you like explosions and destruction! The command is /fill ~~~30~30~30~tnt and this can work on every device! In the crafting menu, you should see a crafting area that is made up of a 3x3 crafting grid. With the demise of the Too Much TNT mod, The Super TNT mod is now left as the best TNT mod for Minecraft. Everybody wins! Through the use of commands, it's possible to create entities such as primed TNT and ghast fireballs with a larger explosion power. Manage Settings Does Counterspell prevent from any further spells being cast on a given turn. Is there a single-word adjective for "having exceptionally strong moral principles"? Once spawned, primed TNT is given a vertical velocity of 0.2blocks per tick, and a horizontal velocity of 0.02blocks per tick in a random direction. When you're ready, flick the right switch, then immediately hit the left one. If they don't, then they summon primed tnt. Changing the coordinates where the player is standing by y + 75 will make it look like they nearly got nuked. Answer: first make sure your pc or mobile or box can take the power cause TNT will explode but the Minecraft have to very big math to clear block in a good way so exploding big TNT can damage your hardware in real life :) however, there is some mod that contains different modded TNT which is so . It still isnt the biggest one. Spawners create ongoing tnt at regular intervals and can be used as infinite Minecraft Map. Using Kolmogorov complexity to measure difficulty of problems? Issues relating to "TNT" are maintained on the bug tracker. If using windows 10 Edition, it's a little different, look below.Use it for lots of diamonds, to clear out space, or simply for fun with TNT!Command: /fill ~ ~ ~ ~10 ~10 ~10 tntWindows 10 command: /fill ~ ~ ~ 10 10 10 tntThanks for watching my video!---------------------------------------------------------------------------------------------------------Links:Follow me on Twitch: https://www.twitch.tv/mattlong6Join my Discord: https://discord.gg/NkH67UWFollow me on Twitter: https://tinyurl.com/MattLongest6Buy my Merch: https://streamlabs.com/mattlong61/#/merchCheck out my eBay Store: http://tinyurl.com/matthewsworldofthingsDonate to me: https://streamlabs.com/mattlong61Amazon Affiliate Link: https://tinyurl.com/MattLong6-AmazonDonate to ExtraLife: https://www.extra-life.org/participant/MattLong6I am sad to inform you that my old sponsor, Onfire Gaming, has gone out of business. Why do many companies reject expired SSL certificates as bugs in bug bounties? get very powerful tnt with just one command heres the command: /summon FallingSand ~ ~2 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-14 ~ ~-1 ~1 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-1 ~-13 ~ ~ ~2 ~ air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~-1 ~-4 ~15 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~2 ~-7 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-2 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fNTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPoBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fVBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fBBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /scoreboard players add @e[type=PrimedTnt,c=1] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1] ~ ~ ~ detect ~ ~1 ~ air 0 /kill @e[type=ArmorStand,score_f_min=1,c=1,r=1]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-3 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul,score_ff_min=1] ~ ~ ~ /fill ~4 ~-1 ~4 ~-4 ~-1 ~-4 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fpul] ~ ~ ~ /particle smoke ~ ~5 ~ 1 3 1 0.01 50 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=ArmorStand,name=fpul,score_ff_min=350]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=98,score_f=98] ~ ~ ~ /spreadplayers ~ ~ 3 15 false @e[type=ArmorStand,name=fpul,r=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=82,score_f=97] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"fpul",Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fPBTNT,score_f_min=1,score_f=99] ~ ~ ~ /particle smoke ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /effect @a[r=12] 7 1 1 true},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=99] ~ ~ ~ /effect @e[r=12] 2 6 3 true},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-4 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~15 ~4 ~15 ~-15 ~-9 ~-15 ice 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle dripWater ~ ~ ~ 1.4 1.4 1.4 0.01 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_ffff_min=1] ~ ~ ~ /setblock ~ ~2 ~ fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:10}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fIBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle splash ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=ArmorStand,score_f_min=1] ffff 1 {Fire:1s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fPB] ~ ~ ~ /particle smoke ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fIB] ~ ~ ~ /particle wake ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-5 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=99,score_f=99] ~ ~ ~ /fill ~8 ~8 ~8 ~-8 ~-8 ~-8 lava 3 replace fire},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=98,score_f=98] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[0.0,-1.0,0.0],ExplosionPower:17}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=71,score_f=99] ~ ~ ~ /particle flame ~ ~ ~ 2 2 2 0.01 500 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff_min=4] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @a[score_ffff=2] ffff 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT,score_f_min=1,score_f=90] ~ ~ ~ /particle flame ~ ~ ~ 4 0 4 0.1 100 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle lava ~ ~ ~ 0 1 0 0.1 2 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/replaceitem entity @a[score_ffff=2] slot.hotbar.8 flint_and_steel 1 0 {display:{Name:"Igniter"},Unbreakable:1,HideFlags:127,ench:[{id:34,lvl:10}]}},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-6 {Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fN] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fNTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPoB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPoBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fVB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fVBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fBB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fBBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fPB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fPBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fIB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fIBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,score_f_min=1,name=fFB] ~ ~1 ~ /entitydata @e[type=PrimedTnt,r=1,c=1] {CustomName:"fFBTNT",Fuse:100,Invulnerable:1}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~-1 ~ /scoreboard players add @e[type=ArmorStand,r=1] f 1},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-7 {Block:command_block,TileEntityData:{Command:/execute @e[name=Underground_Nuke,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fN",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Portal_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPoB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Virus_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fVB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Big_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fBB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Pulverizing_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fPB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Ice_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fIB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[name=Flame_Bomb,type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /summon ArmorStand ~ ~-1 ~ {CustomName:"fFB",NoGravity:1,Invulnerable:1,NoBasePlate:1,Small:1,Invisible:1,DisabledSlots:2039552}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Squid,score_f_min=1,score_f=1] ~ ~ ~ /setblock ~ ~ ~ minecraft:tnt},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-8 {Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 -2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ 2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~1 ~ 0 3 0 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=ArmorStand,name=fFB] ~ ~ ~ /particle flame ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=PrimedTnt,name=fFBTNT] ~ ~ ~ /particle flame ~ ~ ~ -2 5 2 0.1 0 force},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Item,score_f_min=1]},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/kill @e[type=Squid,score_f_min=3]},Time:1}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~ ~-9 {Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Underground_Nuke] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Portal_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Virus_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Big_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Pulverizing_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Ice_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard players add @e[type=Squid,name=Flame_Bomb] f 1},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tp @e[type=Squid,score_f_min=2] ~ ~-5 ~},Time:1}}}}}}}}},Time:1}}}}}}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~ ~-6 ~-2 {Block:iron_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/summon FallingSand ~1 ~-3 ~ {Block:emerald_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~2 ~3 ~-2 ~2 ~-11 bedrock},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/tellraw @a[r=200] {"text":" This machine is fully assembled.

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