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He will tell you more about Neville's death and where to find Navon. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Arlie Steelsoul (Chapter 3) You will be allowed to pass but will have to fight enemies on the other side of the pass. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go south and then cross the bridge. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Return to Craig and give him the trap. To the west you will find 3 Vapor Masks. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The Naphtha Mines (Chapter 4) Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Go through the door in the north wall and keep following the passage. You will find a password in a chest at the end. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. The magical barrier will be gone now that the six are dead. To the northeast you will find three pantathians who are causing the energy drain. Speak to the Duke of Romney at the beginning of the third chapter. James will have to take command of the battle. You can find Isaac behind a big hill north of Hawk's Hollow. Return to the first room and open the south door with the Interdictor Key. Open the door in the east wall with a Guildis Thorn. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. The Stolen Ruby (Chapter 1) Go east to a farmstead and look in the house. Your way will be blocked by one of Steelsoul's men, however. Make sure both Pug and Owyn learn the spell. Go southeast and you will eventually find Duke Martin. Use this key to open most of the locked doors under Sethanon. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go through the door in the north wall and keep following the passage. Visit Craig the logger in the south end of Dimwood. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Speak to Brother Marc in a field just past Sarth. Take one of them with you. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Travel north toward Sarth and speak to Brother Marc just outside. Inside one of the chests you will find the Interdictor Key. Soon your party members will become sick. The exit to the mines is in the northwest corner of the mines. See below for a walkthrough for this sub-quest. Continue along the road to the east and you will come across a house. Use the two remaining Vapor Masks to jump into the river and escape the mines. Continue through the pass into the northlands Just behind the hill to the northwest you will find the moredhel boxes. You will begin the final chapter in the caverns below Sethanon. To the northwest you will find the passage to the lower levels. Return in a day and Steelsoul's man will allow to pass. Return to the Temple of Dala to the west and give them the Sack of Grain. He will tell you how to get to Elvandar and will give you the Key of Lineages. Use this key to open most of the locked doors under Sethanon. If you don't have any, you can buy some in the shop in town. To the northwest you will find the passage to the lower levels. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Return to Duke Martin and he will express concerns about what the enemy is planning. If you go to the barracks, you will be told about a stolen ruby. He will tell you where the Waani device is located. Return to Tamney with the stones and he will agree to return to Northwarden. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. If you click on him before the battle starts, you may get the initiative in the battle. A house in this area contains [25] Raw Manna. Krondor is the one leading South from the starting point (between Yabon and LaMut). Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will find a password in a chest at the end. In the next room you will find the Oracle of Aal. Chapter 9 - Mad Gods Rage At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. Go east from his house and cross the bridge. He will reward you with a Ring of the Golden Way. Craig the Logger (Chapter 7) In a large room to the northwest you find Gamina guarded by some enemies. Go to Eggley to the west and use Nivek's key to unlock the shop. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You can buy and/or sell some equipment in the shop and sleep at the inn. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. Go northeast from the town, follow the river south, and cross the bridge. The Diviner's Halls is a cave northeast from the town. Continue southeast until you reach Sarth. Defeat them and take the Eliaem's Heart from the body of the spellcaster. This will take you into the city of Sar-Sargoth. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You will see a burial cloth and a shovel. Chapter 6 - Betrayal Chapter 3 - The Spyglass and the Spider Northeast you will find another trio of houses. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find Pug in a house southeast of the ruins by the coast. He will tell you that he used to be young but something sapped his energy in the woods to the east. Use this key to open most of the locked doors under Sethanon. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Visit Craig the logger in the south end of Dimwood. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Go southwest past Harlech and Armengar to the Inclindel Pass. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. To the northeast you will find three houses together. Inside the barn are four Glazer's Guild Seals. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You will find stairs leading down to the lower level in a room on the west side of the level. He will tell you that he used to be young but something sapped his energy in the woods to the east. Northeast you will find another trio of houses. You can find spoiled rations in the inn in Silden. Use the two remaining Vapor Masks to jump into the river and escape the mines. Venutrier of Lan will capture you and throw you into the mines. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Return to Dhatsavan's column in the ruins with the Cup. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. You have two options. Enter it to find Jaftaz's bag. She will talk to you about her two suitors; Navon in particular. He will tell you where the rift machine is located and how to destroy it. After you cross the bridge, go east and talk to Moraeulf. When you leave the mine you will be in the dwarf town of Caldara. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Take the maps from inside. Return to Romney and report your success to the Duke. The Naphtha Mines (Chapter 4) Speak to Beyla the high priestess and you will be healed. Open the door of the stable just to the north and return to her. He will reward you with a Ring of the Golden Way. Return to Romney and report your success to the Duke. However, you should bear in mind that you have access to many other areas in this Chapter. Return southeast and cross the bridge guarded by goblins. Follow the east side of the river north. When you leave LaMut and continue south you will attacked by another assassin. Give him one of your Vapor Masks so that he may escape. To the northeast you will find three pantathians who are causing the energy drain. He will tell you where the rift machine is located and how to destroy it. To the south is the Temple of Sung. Go east from his house and cross the bridge. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. . He will release the barrier surrounding Pug. Put some spoiled rations in the chest by the field. (Your defense will go up by more if you emphasize it.) You will find the moredhel near a house south of Decamp on the Teeth. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Your way will be blocked by one of Steelsoul's men, however. Go east from his house and cross the bridge. In a large room to the northwest you find Gamina guarded by some enemies. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Drop all your rations and sleep for a night. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Go east to a farmstead and look in the house. To the northeast you will find three houses together. You must make it to the far side of the screen without walking between any orbs of the same color. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. To the west you will find 3 Vapor Masks. Go back west and then south from Highcastle. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. He will tell you how to get to Elvandar and will give you the Key of Lineages. He will also give you the book 'Chapel's Rmur n Whepuns'. Enter Dhatsavan's temple near the center of the island by the waterfall. He will ask you to retrieve one of his IronJaw traps from the area. You must follow the spyglass trail to finish the chapter. Take all of them because you will need them to get out. You will see a burial cloth and a shovel. The priestess will ask you to find some grain for them. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Visit Craig the logger in the south end of Dimwood. Inside the barn are four Glazer's Guild Seals. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You can find Isaac behind a big hill north of Hawk's Hollow. The exit to the mines is in the northwest corner of the mines. Chapter 6 - Betrayal Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. He will give you the ruby and in return you will sharpen his sword for him. Just through that you will find Calin. Go west from there and speak to the farmer in his house. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Their defense will go up by 25. Speak to the Prelate east of the temple to learn more about the order. In a barn you will be attacked by a group of moredhel warriors. Follow the river north through Sloop to Romney. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Go south into the dead end and walk through the illusionary mountains to the west. Past the temple you will see a path to the west that leads to a Waterfall. Go south and then cross the bridge. Go east from his house and cross the bridge. Soon your party members will become sick. You will begin this chapter in the sewers below Krondor. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. One of the houses has a map of the area. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Use the password 'VICTORY' to open it. Enter it from the south by the mountains to avoid the pirates. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. The magical barrier will be gone now that the six are dead. To the northwest you will find the passage to the lower levels. You will begin this chapter in the sewers below Krondor. Speak to Moraeulf and he will give you the password. Return to Duke Martin south of Northwarden and show him the plans. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Go north and inside the house you will find a Crystal Staff. Their defense will go up by 25. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. The Temple of Dala (Chapter 3) Restock your provisions from the items inside the house. He will also tell you that the man who ordered it was Mitchel Waylander. He will tell you to ask someone named Isaac about the ruby. Inside a woman will ask you to help her with her stable door. Return to the upper level. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. He will tell you to report to Duke Martin. A : Go to La Mut, and talk to the commander of the garrison in the castle. He will tell you what he knows about the rift machine. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Eventually you will come across the stairway to the upper level. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The priestess will ask you to find some grain for them. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. The note mentions someone from Cavall Keep. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Go to Eggley to the west and use Nivek's key to unlock the shop. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Take all of them because you will need them to get out. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Chapter 7 - The Long Ride If you are having trouble finding it, refer to the color map included in your box. You can find Isaac behind a big hill north of Hawk's Hollow. Venutrier of Lan will capture you and throw you into the mines. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Use the two remaining Vapor Masks to jump into the river and escape the mines. Go to the house at the west end of town where you will be attacked by five Nighthawks. Restock your provisions from the items inside the house. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Continue south past Zun. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. He will give you the ruby and in return you will sharpen his sword for him. You will see a burial cloth and a shovel. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. He will also give you three diamonds he had stolen from the Baron's Treasury. Take Nivek's Key off the body just outside town. Continue all the way to the west to find the chest Moraeulf was talking about. You will begin the final chapter in the caverns below Sethanon. Return in a day and Steelsoul's man will allow to pass. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. He will tell you where the rift machine is located and how to destroy it. Continue east past Highcastle. Go east to a farmstead and look in the house. Go east from his house and cross the bridge. Return to Tamney with the stones and he will agree to return to Northwarden. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. She will give you a Tuning Fork among other things. If you don't have any, you can buy some in the shop in town. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Soon your party members will become sick. Venutrier of Lan will capture you and throw you into the mines. Restock your provisions from the items inside the house. 2000-2011 mikesrpgcenter.com. Return to Irmelyn in Armengar to claim a 200 gold reward. Chapter 4 - Marked for Death Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. He will tell you that he used to be young but something sapped his energy in the woods to the east. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Arlie Steelsoul (Chapter 3) Continue north and cross the next bridge to the west. He will release the barrier surrounding Pug. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go east to a farmstead and look in the house. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. The Ghost of Jarel Lycrow (Chapter 2) Continue east past Highcastle. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. After you cross the bridge, go east and talk to Moraeulf. Go west from there and speak to the farmer in his house. Search the lower level thoroughly to find and kill all six spellweavers. Use the Key of Lineages you received from Calin to enter the ruins. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Return to Duke Martin and he will tell you to return to Northwarden. Use the two remaining Vapor Masks to jump into the river and escape the mines. Head east through Darkmoor and Maloc's Cross. THE DEAD They feel no pain, No sorrow, no greed. He will tell you that a minstrel is sleeping in the barn nearby. Continue west and see the ruins of Cavall Keep. Put some spoiled rations in the chest by the field. Venutrier of Lan will capture you and throw you into the mines. He will tell you that he used to be young but something sapped his energy in the woods to the east. In a corridor to the northwest you will find Obkhar. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Return to the upper level. McCannur Ban Dok will tell you the current situation in the forest. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Craig the Logger (Chapter 7) Use the Key of Lineages you received from Calin to enter the ruins. Finn will appear and will escort you to Prince Arutha. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return to Romney and report your success to the Duke. Go due north and attack the goblins surrounding the house. Return to the first room and open the south door with the Interdictor Key. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Continue along the road to the east and you will come across a house. Continue south and Squire Philip will approach. Cast Strength Drain on the Wind Elementals to defeat them. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Go north and inside the house you will find a Crystal Staff. Return southeast and cross the bridge guarded by goblins. Chapter 3 - The Spyglass and the Spider Search the lower level thoroughly to find and kill all six spellweavers. Click on the house after the battle to speak to Mitchel Waylander. Restock your provisions from the items inside the house. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. In the southeast corner of the area you will find two IronJaw traps in a chest. He will tell you to ask someone named Isaac about the ruby. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Continue along the road to the east and you will come across a house. It is worth doing because she will reward you with a Galon 'Griefmaker'. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Soon your party members will become sick. Continue east to the town of Lyton. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to Dhatsavan's column in the ruins with the Cup. You will find stairs leading down to the lower level in a room on the west side of the level. He will also give you three diamonds he had stolen from the Baron's Treasury. Go southwest to Sloop and enter the Upturned Keg. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Take the picklocks from one of the bodies. Speak to the Prelate east of the temple to learn more about the order. Continue east to the town of Lyton. He will give you the ruby and in return you will sharpen his sword for him. Click on the house after the battle to speak to Mitchel Waylander. Continue through the ruins to reach Elvandar. FAQs/Guides are posted in their . Arlie Steelsoul (Chapter 3) To the northwest you will find the passage to the lower levels. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level).

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